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- Path: news.netspace.net.au!usenet
- From: astroboy@netspace.net.au (Paul Dossett)
- Newsgroups: comp.sys.amiga.emulations
- Subject: Re: Amigaemu.zip
- Date: 9 Mar 1996 12:42:04 GMT
- Organization: NetSpace Online Systems
- Message-ID: <1020.6642T1254T1486@netspace.net.au>
- References: <mendel.08qp@twilight.xs4all.nl> <2384.6640T1284T690@netspace.net.au> <608.6641T1111T2419@login.eunet.no>
- NNTP-Posting-Host: dialup-a1-32.mel.netspace.net.au
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-
- Patrick Hanevold (patrick.hanevold@login.eunet.no) said:
- >>Well, let's see, I run MagiC64 skipping every second frame - it looks fine
- >>to me. After all, movies only do 24 a second. Besides, for playing with
- >>the OS you don't need massive update rates, surely?
-
- >Not entirely true. PAL for example, shown 25 frames per sec, but the 25
- >frames contains two fiels each, and each of these fields defines a different
- >time than the other. This is the secret behind interlace.
- >If you have a non-lace display, you do actualy see 50 frames per second.
-
- Well, yes, I understand that. You are getting 50 frames a second, but the
- actual *image* is only changing at 25. Interlace was only used to lower the
- cost of making televisions way back when.. ;)
-
- So my original statement holds true, surely?
-
-
- --
- Paul Dossett | EpiphoneYamahaPearlPaiste | Amiga 2000/040/17/365/3.1 __
- -------------| Amiga owner since 1988! | Amiga CD32/020/10/200/3.1__///
- Melbourne OZ | astroboy@netspace.net.au | 1976 Toyota Corolla 1.2 \XX/
-
-